<h1 class="wmd-title" id="summary-of-work-on-social-network-economics">Summary of work on Social Network Economics</h1>
<p><div class="toc">
 
<ul>
 
<li><a href="#summary-of-work-on-social-network-economics">Summary of work on Social Network Economics</a></li>
 
<li><a href="#theme-1-decision-dynamics">Theme 1. Decision dynamics</a><ul>
 
<li><a href="#1-network-formation">1. Network Formation</a></li>
 
<li><a href="#2-opinion-and-coordination">2. Opinion and Coordination</a></li>
 
<li><a href="#3-learning-from-others">3. Learning from Others</a></li>
 
</ul>
 
</li>
 
<li><a href="#theme-2-nudging-users">Theme 2. Nudging users</a><ul>
 
<li><a href="#1-to-reveal-information">1. to reveal information</a></li>
 
<li><a href="#2-to-propagateselect-information">2. to propagate/select information</a></li>
 
<li><a href="#3-to-complete-tasks">3. to complete tasks</a></li>
 
</ul>
 
</li>
 
<li><a href="#theme-3-economics-with-network">Theme 3. Economics with Network</a><ul>
 
<li><a href="#1-labor-market">1. Labor Market</a></li>
 
<li><a href="#2-market-social-network">2. Market Social Network</a></li>
 
<li><a href="#3-internet-economics">3. Internet economics</a></li>
 
<li><a href="#topics-ignored-for-this-survey">Topics ignored for this survey:</a></li>
 
</ul>
 
</li>
 
</ul>
 
</div>
 
</p>
<h1 class="wmd-title" id="theme-1-decision-dynamics">Theme 1. Decision dynamics</h1>
<h2 class="wmd-title" id="1-network-formation">1. Network Formation</h2>
<p>[Jackson Chap.6,11]
 
[Parkes Seuken Chap. 23]</p>
<h2 class="wmd-title" id="2-opinion-and-coordination">2. Opinion and Coordination</h2>
<ul>
 
<li>Consensus and Averaging</li>
 
<li>Opinion dynamics </li>
 
<li>Polarization</li>
 
</ul>
<p>[Jackson Chap.8.3]</p>
<h2 class="wmd-title" id="3-learning-from-others">3. Learning from Others</h2>
<ul>
 
<li>social learning
 
[Jackson Chap.8.2]</li>
 
<li>implementing Wisdom of the crowd</li>
 
<li>consumer review</li>
 
</ul>
<h1 class="wmd-title" id="theme-2-nudging-users">Theme 2. Nudging users</h1>
<h2 class="wmd-title" id="1-to-reveal-information">1. to reveal information</h2>
<p>(Monetary approach)</p>
<ul>
 
<li>combinatorial agency</li>
 
<li>principal expert</li>
 
<li><p>prediction market</p></li>
 
<li><p>privacy</p></li>
 
</ul>
<p>[Parkes Seuken Chap. 29]</p>
<h2 class="wmd-title" id="2-to-propagateselect-information">2. to propagate/select information</h2>
<ul>
 
<li><p>query incentive (Sybil proof)</p></li>
 
<li><p>Crowd moderation/rating: aggregating</p></li>
 
</ul>
<p>[1] A. Ghosh, S. Kale, and P. McAfee, “Who moderates the moderators?: crowdsourcing abuse detection in user-generated content,” EC '11: Proceedings of the 12th ACM conference on Electronic commerce, pp. 167–176, 2011.</p>
<ul>
 
<li>Crowd curation</li>
 
</ul>
<h2 class="wmd-title" id="3-to-complete-tasks">3. to complete tasks</h2>
<ul>
 
<li>Pricing Online labor marketplace</li>
 
</ul>
<p>Y. Singer and M. Mittal, “Pricing mechanisms for crowdsourcing markets,” presented at the WWW '13: Proceedings of the 22nd international conference on World Wide Web, 2013.</p>
<p>[1] A. Ghosh and P. McAfee, “Crowdsourcing with Endogenous Entry,” presented at the WWW '12: Proceedings of the 21st international conference on World Wide Web, 2012, vol. cs.GT.</p>
<p>[1] A. Ghosh and P. Hummel, “Implementing optimal outcomes in social computing: a game-theoretic approach,” presented at the WWW '12: Proceedings of the 21st international conference on World Wide Web, 2012.</p>
<p>Non monetary approach</p>
<ul>
 
<li>User-generated content</li>
 
</ul>
<p>[1] A. Ghosh and P. McAfee, “Incentivizing high-quality user-generated content,” presented at the WWW '11: Proceedings of the 20th international conference on World wide web, 2011.</p>
<p>[1] A. Ghosh and P. Hummel, “A game-theoretic analysis of rank-order mechanisms for user-generated content,” presented at the EC '11: Proceedings of the 12th ACM conference on Electronic commerce, 2011.</p>
<ul>
 
<li>Badges</li>
 
</ul>
<p>[1] A. Anderson, D. Huttenlocher, J. M. Kleinberg, and J. Leskovec, “Steering user behavior with badges,” presented at the WWW '13: Proceedings of the 22nd international conference on World Wide Web, 2013.</p>
<p>[2] D. Easley and A. Ghosh, “Incentives, gamification, and game theory: an economic approach to badge design,” presented at the EC '13: Proceedings of the fourteenth ACM conference on Electronic commerce, 2013.</p>
<h1 class="wmd-title" id="theme-3-economics-with-network">Theme 3. Economics with Network</h1>
<h2 class="wmd-title" id="1-labor-market">1. Labor Market</h2>
<p>Jackson Chap.10-2</p>
<h2 class="wmd-title" id="2-market-social-network">2. Market Social Network</h2>
<ul>
 
<li>Exchange/Purchasing markets over networks</li>
 
<li>Matching markets with intermediaries</li>
 
<li>Public goods </li>
 
<li>Bargaining Dynamics</li>
 
<li>Price differentiation/Social Influence</li>
 
</ul>
<p>Jackson, Chap.10.3</p>
<h2 class="wmd-title" id="3-internet-economics">3. Internet economics</h2>
<ul>
 
<li>Network cost sharing game</li>
 
<li>Security games</li>
 
<li>Online advertising</li>
 
<li>Market for information </li>
 
</ul>
<hr>
<h2 class="wmd-title" id="topics-ignored-for-this-survey">Topics ignored for this survey:</h2>
<ul>
 
<li>Prediction Market</li>
 
<li>Auction</li>
 
<li>Mechanism design</li>
 
</ul>
<p><a href="http://yadayadayadaecon.com/concept/game-theory/">Game Theory with Seinfeld</a></p>
<blockquote>
 
<p>Written with <a href="http://benweet.github.io/stackedit/">StackEdit</a>.</p>
 
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